the only way SS is a better opener is if itrits. garrote is a guaranteed 1187.7 damage, whereas SSould be more depending on a roll
I think the problem
with that is that you have to be stealthed. Unless youan get to where you're going to stand just as fast either way, you're going to lose some time getting into position. I'm still only 53, and none of my raidingharters are melee.. but I already hate it now that I have to take extra time to getlose enough to garrote orS. It's even worse
when the tank is a spaz or losesontrol of a mob before I open up, and I have tohase the mob all over the ple just to hit it. I usuallyS it regardless in thatase, just to make it stop moving.
Does your SSaulation take into count the average damage on arit? Supposing your nonrit SS is 700, you have 5 points in Lethality, and a 25%rit rate: SS average: 700 + (700 x 2.3 x .25) = 700 + 402.5 = 1102.5 average SSx2 = 2205 damage, as opposed to 1881.7 with garotte. Not to mention SS is 10 energyheaper. (This is assuming Lethality works like I think it does. Your mileage obviously varies with AP, e.)
I think it really doesn't matter... If you are stealthed andan get behind the mob easily Garrote. If not, SS. I mean, doing one versus the other isn't going toause your DPS tohange very mh.
Oh, and garotte also obviouslyahes up if mangle
is applied before the first tk (i.e. druid tank, probably). 1181.7 x 1.3 = 1536.21, for an average of 2638.71 damage total from Garotte + SSx1. That's ~29.3 DPE, as opposed to ~27.6 DPE for SSx2. Garotte seems better with a druid tank, but SS is alear winner without, and gets better as yourrit rate improves (I don't know the averagerit rate for a 2k AP rogue).